Is it possible to get the same behavior, as when hitting the play-button in the gideros ide, in another ide?
Maybe using a script?
Right now I use IntelliJ and the lua plugin for development and then switch to the gideros ide and click play.
I would be very convenient if I could hit the play/run button in IntelliJ to test code changes.
Comments
http://members.giderosmobile.com/knowledgebase.php?action=displayarticle&id=59
Is it included in the Mac version?
http://giderosmobile.com/forum/discussion/comment/12612
It's at /Applications/Gideros\ Studio/Gideros\ Studio.app/Contents/Tools/gdrbridge
Not easy to find.
Maybe you could add this to the knowlege base.
Thank you for suggestion
http://members.giderosmobile.com/knowledgebase.php?action=displayarticle&id=59
And yes it should be possible, you can set the IP address of device using:
gdrbridge setip 127.0.0.1
But this raises another issue: recently, it's more often that Gideros Studio can't connect to device player. Usually I have to "kill" the player app on device and re-launch it. And my issue above seems similar: the daemon cannot connect to device player.
Because my game usually has a lot of resources (files), so it takes like 30-60 seconds or even more to transfer to player.