Not currently, but we already added this idea to the internal roadmap to set keyframes which would probably dispatch events in which you can launch some code
I may be over-thinking my hack, but could I add a property to the Movieclip class that I then tween at each frame? I remember a couple of snippets to tween any property in Gideros :P
Yep, I know but I was trying to get the tween to actually return the frame the animation was playing.
The thing is I'm trying to implement proper blending for animation going for example a walk to a stand and for this to be smooth I need to know what frame is playing so that i can decide if I want to go to stand from the left or the right foot and how many frames I really need. I know this sounds overcomplicated, but hey, I'm an animator
I've solved with TNT Animator for now, though I would have preferred to use Movie Clip being the library not maintained anymore
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I thought of that some minutes again when pondering how to make audio synced with complex movieclips.
The thing is I'm trying to implement proper blending for animation going for example a walk to a stand and for this to be smooth I need to know what frame is playing so that i can decide if I want to go to stand from the left or the right foot and how many frames I really need. I know this sounds overcomplicated, but hey, I'm an animator
I've solved with TNT Animator for now, though I would have preferred to use Movie Clip being the library not maintained anymore