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Sprite culling / blipping / clipping — Gideros Forum

Sprite culling / blipping / clipping

seppseppseppsepp Member
edited October 2013 in General questions
Hi @all,

no real problem this time. Just a (public) thought on what I'll do sometime this afternoon. I need a way to render a game field and objects on it the way that the objects are clipped at the game field borders as they can move off the game field. I'll try it with some off screen rendering of the game field stuff. Probably I'll use RenderTarget for that task. Any early complaints or even better ideas?

Greetings

Sebastian

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