I actually only recently started using TestFlight for test builds (mostly because all publishers request a build there to test it) and I found it pretty awesome (especially since it also supports Android builds now).
Still trying to wrap my head around it's possibilities, but it seems, that it could be possible to create Gideros Community team, and add any willing Gideros developers there, so they could share their build and a test from wider audience.
There would be no obligations to test, just participate in the team, and if sometimes if you are feeling like it, try out some games that are being made and maybe even leave a feedback.
So I hope I don't miss anything and it is possible to do.
Anyone would be willing to join such project?
Here is a link to joins: http://tflig.ht/1fsg99k
Comments
On the flipside, am really paranoid of people cloning our games even before we launch. Maybe this is just me being anxious, don't know how that would work. One of the reasons why we avoid those crowdsourced beta testing websites.
Your opinion?
[Edit: Also desperately thinking of how we could manage QA before release so theres that.]
Thats why I would feel comfortable sharing.
Besides, you don't need to share prototypes, but close to finish projects, thus if someone would want to clone, you would be waaay ahead of them.
And you actually don't need to share anything if you don't want to, but simply playtest other games
"I don't know but I'd say game idea is approximately 1% of the game. I have new game idea almost everyday"
true also ability to complete so and so is also not much it is all about how much you will work to achieve something
http://tflig.ht/1fsg99k
Also added to the first post
Will be approving everyone
in long term a plugin for the testflight sdk could prove useful to use it more efficiently.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: hgvyas123
https://deluxepixel.com
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975