@Atilim, any ideas on if we can get multiple stages? as in Stage objects that house the native Gideros elements. I could write a plug-in but that is like replicating everything GiderosSDK does in it. Not a very optimal solution. Any ideas on that?
No unfortunately currently it is still not possible, because everything in Gideros works with a single OpenGL instance and it can't support multiple different instances
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