Hello all,
I'm trying to get familiar with Gideros and I chose to make a clone of flappy bird since it is a simple game to make.
I have a scrolling background and it works as long as I don't leave the player (Running directly on the device: Android 4.4 Moto X) but the moment I leave the app and comeback to it the ground is gone.
The way I'm implementing my ground is as two groups of tiles. Once group 1 has moved to the left by x amount I move it to the right of group 2. Once group 2 has moved to the left by x amount I move it to the right of group 1. Repeat.
( Feel free to suggest a better approach
)
Like I said, it works fine but leaving Gideros player (on the device) and coming back to it causes the ground to disappear.
Anyone has any idea what could be the reason?
Thank you very much for your time.
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Likes: ar2rsawseen
I tried this also using an actual Android package build and it suffers from the same problem. I will debug it further but if anyone has experienced the same and solved it please let me know.
Thank you.