Hi,
in the latest Gideros version the only way I found to test different display resolutions is to change the project settings everytime. Because my project keeps setting the player device resolution to the logical resolution of the project every time i hit ctrl+r.
No matter what resolution I select in the player, as soon as I run the project, that simulated device resolution will be gone.
print(application:getDeviceHeight()) will always print the value of project -> logical dimensions -> h, at least at the beginning. Maybe when I change it back, it works. But the whole thing doesn't seem to make sense.
What am I doing wrong?
Thanks a lot!
Comments
https://github.com/gideros/gideros/commit/16d1d884d7280cdba6e22ade0c9779a7b0fa079c
so all will go back as it was, when you can change resolutions in the player
Likes: SinisterSoft, keszegh, meme, antix