My app uses extension files and I've gone wrong somewhere...
When I downloaded my app from the Playstore, it's a Gideros player.
Here's what I did:
1) Export the project and import to Android
2) Go into assets folder in the Android project
3) Create a big zip of all big assets
4) Create a smaller one with code in there
5) Move these files somewhere outside project folder to be uploaded later
6) Delete everything form the assets/assets folder
7) Upload the apk, the assets.zip and the code.zip
I thought the app looked in the patch extension and then the main extension before looking in the apk for code / assets?
Thanks
Comments
And pack only bigger files you need
secondly make sure zip is uncompressed
also have you tried testing your extended files by renaming them and putting to your package directory?
http://giderosmobile.com/DevCenter/index.php/APK_Expansion_Files#Testing_APK_Expansion_Files
And another thing, there was something with google licensing had to do with Android extension files, but I don't remember if it was mandatory or not.
http://giderosmobile.com/forum/discussion/4776/expansion-files/p1
Likes: Tom2012
Thanks for that. Leaving the code in place and just moving the large files into the expansion apk works fine.
Also testing, as described in the link above, works great. Once the files are moved to the correct folder, you can simply run the build from android studio.
No idea about the licensing side of things. I'll post back if I hit a problem.