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2 delayed timers at the same time — Gideros Forum

2 delayed timers at the same time

NinjadoodleNinjadoodle Member
edited October 2015 in General questions
Hi guys

Can you have 2 delayer timers running at the same time? I seem to have some sort of conflict and can't get to the bottom of it.

Thank you for any help :)

Comments

  • piepie Member
    Accepted Answer
    Yes, in my experience it should not be a problem: I use Timers and Timer.delayedCall when I need them. No issues so far, however I'm doing it in a turn based game.
    In real time action games I think it is better to use enterframe event to keep things synchronized :)
  • Hi @pie

    Thank you for the reply! I think I was having an issue with a mouseUp listener which was causing the problems.

    It seems to be working now :)
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