Hi,
I know you have TextField>>setAnchorPoint() on your road map but is there some reason why it shouldn't actually be available to all Sprites? I find myself wanting to position a Shape relative to an anchor point and I can't see why this shouldn't be inherited from Sprite. My expectation would be that all Sprites should really have a local origin (anchor point) which determines their position offset and their rotation centre. What do you think?
Best regards
Comments
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
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Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive