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Strange path in debug message — Gideros Forum

Strange path in debug message

troysandaltroysandal Member
edited June 24 in General questions
I was running my game today and saw this message. Who is nico?
<DBGLLDBStackFrame: 0x33ef80350> - stackNumber:0 - name:::lua_remove(lua_State *, int). The file path does not exist on the file system: /Users/nico/git/gideros/luau/VM/src/lapi.cpp

Comments

  • MoKaLuxMoKaLux Member
    edited June 24
    nico is the main Gideros maintainer, he is our captain :)

    How did you get this message, we need more info please.
    Gideros version, mobile, desktop, Gideros Player, ... ?
    Are you compiling your own Gideros from source (Github)?

    :p
    my growING GIDEROS github repositories: https://github.com/mokalux?tab=repositories
  • Thanks for the reply.

    Gideros 2025.03
    MacbookPro M1
    macOS: 15.5

    I exported my full game to an XCode project then deleted the assets folder so that it would run as a Player. I just ran the app and saw this message. It doesn't happen often, this is the second time in a week I saw it, can't say I have any better steps to repro it. When it happens again I'll get the full logs to you.
  • hgy29hgy29 Maintainer
    It is probably a debugger message, symbols would include the original path of compiled files on my computer.
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