It is excited to know Gideros. I would like to know if Gideros is possible to develop MMO game on client-side?
In generally, we have socket supported with LuaSocket. Could we use it yet in Gideros? Or is there corresponding API to do it?
Any response is really appreciated.
Comments
Currently we don't support LuaSocket but we plan to add a socket library to Gideros. Socket support is important and we try to give it high priority.
(Also there is a recent discussion about this issue: http://www.giderosmobile.com/forum/discussion/141/socket-support)