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Automatic Scaling (not working) — Gideros Forum

Automatic Scaling (not working)

shadowlordDEAshadowlordDEA Member
edited September 2012 in General questions
good evening everyone ^:)^
Today, I studied a lot about the best scales.
Then, on a new project, I added a picture (480x800):
local background = Bitmap.new(Texture.new("Menu_Inicial/imagens/menu_bg.png", true))
stage:addChild(background)
I saved another smaller picture, with the suffix @ half.
and added in the properties window of the project. (with "crop" selected)
when I run the project, and change the resolution, it works normally, and shows the image smaller.

But when I did the same with my original project, (different images, but the same resolutions), does not work. He does not load the smaller picture. :-(
what might be happening?
I have tested several alternatives, but nothing happens.

Thank you all for reading.

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