Hi
@Atilim,
On 19/21 devices my new game 'Run Checkers' has passed. The game is based on the newest Gideros SDK 2012.09.10. On my low-end T-mobile Move (Alcatel ot-908) looks good without crashes. But two Mid-Ends devices from Samsung Certification office have a problem:
Mid-end Galaxy (QVGA) 15 5383068 - Application is ended with 'Sorry' POPUP. <<Defect>
Application is ended with 'Sorry' POPUP.(3/3, 100%)
Mid-end Galaxy (LQVGA) 16 5383076 - Application is ended with 'Sorry' POPUP.
Application is ended with 'Sorry' POPUP.(3/3, 100%)
Street Pool, my first game is approved by Samsung Store since couple of months but it is based on 2012.2.2...
I attach logs from them but I can't find anything relevant to solve the problem. Please help, but only if you feel better!
link to video:
Comments
(btw, your youtube video is private and I cannot see it)
Likes: fxone
These groups of models are ok according to their report:
Galaxy Camera Wi-Fi (HD), High-end Galaxy (HVGA),High-end Galaxy Wi-Fi (HVGA), New Tablet Galaxy Wi-Fi (WSVGA),New Tablet Galaxy(WSVGA),Premium Galaxy (HD),Premium Galaxy (WVGA),Premium Galaxy (WXGA),Premium Galaxy (fHD),Premium Galaxy (qHD),Premium Galaxy Wi-Fi (WVGA),Premium Galaxy Wi-Fi (qHD),Tablet Galaxy (WSVGA),Tablet Galaxy (WXGA),Tablet Galaxy Wi-Fi (WSVGA),Tablet Galaxy Wi-Fi (WXGA),Galaxy Nexus(M420S/M420K)_KOR,Galaxy Tab Wi-Fi(M180W)_KOR,Nexus S(M200S/M200K)_KOR
So please check only some mid-end or low-end devices; thank you for a response
https://play.google.com/store/apps/developer?id=My+name+is+Originality
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
https://play.google.com/store/apps/developer?id=My+name+is+Originality
Probably I found a solution for this error from logs:
Solution is here:
http://www.andengine.org/forums/gles1/error-in-samsung-galaxy-young-t8261.html
For now thank you, I'll post tommorow about this.
https://play.google.com/store/apps/developer?id=My+name+is+Originality
Ok: Approved by Samsung and Ready for Sale... But be carefull always with texture's size managing, when you plan publishing the games for Low/Mid End Android's devices.
I had two mistakes:
1. Do not split loading of assets for two following scenes to optimize, if you use Scene Manager: main.lua and the next->ex. start.lua. Avoiding this issue caused that QVGA devices (Mid end) were approved by Samsung.
2. Always try to optimize textures for Low/Mid End devices by using scaling of images. I had not optimized sizes of images for 'help' section in game. Avoiding this issue caused that LQVGA devices (Low end) were approved by Samsung.
Thanks
https://play.google.com/store/apps/developer?id=My+name+is+Originality