Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Unfortunately we use our own game framework which is built on top of Gideros "middleware", and also our plugin architecture is quite specific. That's why it may be quite useless to share the plugin code.
Btw, I intended to open source our game framework (named Gamekid), but still thinking a bit.
Comments
Ultimate Games on Appstore
Ultimate Games on Google Play
https://developers.everyplay.com/doc/iOS-Everyplay-Tutorial
https://deluxepixel.com
Btw, just found another one (iOS only): http://www.kamcord.com
http://gigaom.com/2013/03/21/everyplay/
Likes: phongtt
https://deluxepixel.com
http://www.tuaw.com/2013/02/13/devjuice-kamcord-offers-in-game-recording-api/
Likes: phongtt
https://deluxepixel.com
Likes: HubertRonald, SinisterSoft
[-] Liasoft
@ar2rsawseen to the rescue?
https://deluxepixel.com
Btw, I intended to open source our game framework (named Gamekid), but still thinking a bit.