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Strange behavior on iOS 7 — Gideros Forum

Strange behavior on iOS 7

ripsoulripsoul Member
edited October 2013 in Bugs and issues
Hello,

After release of ios 7, i started to test our game with Xcode 5 built.
The problem is:

After i quit the game by double click home + slide, and then re-enter the game,
active screen before i quit displays first and after a while splash screen starts to load.
It happens every time i tried. As far as i can guess, some resource maintains in memory
on quit, and draws it first when i re-enter the game.

Does it happen because i do something wrong? Or can it be a bug?

Thanks.

Comments

  • ianchiaianchia Member
    edited October 2013 Accepted Answer
    This is the expected behaviour under iOS7. You can see the same behaviour with other apps, not just Gideros apps. I found that you have to "force quit" about 5 to 6 (or more) older apps in the queue before it reverts to the iO6 type behaviour where you'll have a "fresh" launch. One minor tip, you can actually drag 3 apps upwards at the same time using 3 fingers and do that "force quit" just a little faster, FWIW…

    Hope this helps.

    - Ian
  • Ah ok thanks,

    So i have nothing to do about this. It is not a really big deal anyways :)
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