I read
http://docs.giderosmobile.com/deployment.html and trying to run ads plugin, using instructions here
http://docs.giderosmobile.com/interface/ads.
Did I get this right, that I should basically build gideros player first with this plugin in Eclipse and then I can continue testing my app in Gideros studio running player on my device?
Or I need to follow this process every time now when I change something in gideros studio and re-deploy to device?
Also when I remove assets/assets folder and deploy to my android phone, I get this error:
08-20 21:52:34.397: E/AndroidRuntime(26046): java.lang.UnsatisfiedLinkError: Couldn't load ads from loader dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.test.testapk"],nativeLibraryDirectories=[/data/app-lib/com.test.testapk, /vendor/lib, /system/lib]]]: findLibrary returned null
08-20 21:52:34.397: E/AndroidRuntime(26046): at java.lang.Runtime.loadLibrary(Runtime.java:358)
08-20 21:52:34.397: E/AndroidRuntime(26046): at java.lang.System.loadLibrary(System.java:526)
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