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F/libc ( 9771): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=128), thread 9785 (Thread-3285) I/DEBUG ( 133): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG ( 133): Build fingerprint: 'Lenovo/K900_ROW/K900_ROW:4.2.1/JOP40D/K900_ROW_1_S_2_009_0553_141125:user/release-keys' I/DEBUG ( 133): Revision: '0' I/DEBUG ( 133): pid: 9771, tid: 9785, name: Thread-3285 >>> com.giderosmobile.androidtemplate <<< I/DEBUG ( 133): signal 11 (SIGSEGV), code 128 (?), fault addr 00000000 I/DEBUG ( 133): eax 0000000e ebx 5f25dac4 ecx 5f3672a0 edx 63d97374 I/DEBUG ( 133): esi 63dc1170 edi 00000000 I/DEBUG ( 133): xcs 00000073 xds 0000007b xes 0000007b xfs 00000000 xss 0000007b I/DEBUG ( 133): eip 5f0d64ef ebp 63d972cc esp 5f3671cc flags 00010246 I/DEBUG ( 133): I/DEBUG ( 133): backtrace: I/DEBUG ( 133): #00 pc 001e04ef /data/app-lib/com.giderosmobile.androidtemplate-1/libgideros.so I/DEBUG ( 133): #01 pc 001b7135 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): I/DEBUG ( 133): stack: I/DEBUG ( 133): 5f36718c 00000000 I/DEBUG ( 133): 5f367190 00000000 I/DEBUG ( 133): 5f367194 00000000 I/DEBUG ( 133): 5f367198 00000000 I/DEBUG ( 133): 5f36719c 00000000 I/DEBUG ( 133): 5f3671a0 00000000 I/DEBUG ( 133): 5f3671a4 00000000 I/DEBUG ( 133): 5f3671a8 00000000 I/DEBUG ( 133): 5f3671ac 00000000 I/DEBUG ( 133): 5f3671b0 00000000 I/DEBUG ( 133): 5f3671b4 00000000 I/DEBUG ( 133): 5f3671b8 00000000 I/DEBUG ( 133): 5f3671bc 00000000 I/DEBUG ( 133): 5f3671c0 00000000 I/DEBUG ( 133): 5f3671c4 00000000 I/DEBUG ( 133): 5f3671c8 00000000 I/DEBUG ( 133): #00 5f3671cc 00000000 I/DEBUG ( 133): 5f3671d0 41bd39fe /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 5f3671d4 401195f5 /system/lib/libm.so (static_func+5) I/DEBUG ( 133): 5f3671d8 4011961f /system/lib/libm.so (cosf+15) I/DEBUG ( 133): 5f3671dc 3e0ba2e8 I/DEBUG ( 133): 5f3671e0 bd80b7e0 I/DEBUG ( 133): 5f3671e4 00000000 I/DEBUG ( 133): 5f3671e8 3d68ba2e I/DEBUG ( 133): 5f3671ec 00000000 I/DEBUG ( 133): 5f3671f0 00000008 I/DEBUG ( 133): 5f3671f4 5f25dac4 /data/app-lib/com.giderosmobile.androidtemplate-1/libgideros.so I/DEBUG ( 133): 5f3671f8 5f0c1ac9 /data/app-lib/com.giderosmobile.androidtemplate-1/libgideros.so I/DEBUG ( 133): 5f3671fc 00000000 I/DEBUG ( 133): 5f367200 5f1d2210 /data/app-lib/com.giderosmobile.androidtemplate-1/libgideros.so I/DEBUG ( 133): 5f367204 00000000 I/DEBUG ( 133): 5f367208 00000000 I/DEBUG ( 133): ........ ........ I/DEBUG ( 133): #01 63d972d4 bd80b7e0 I/DEBUG ( 133): 63d972d8 41d7fda8 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972dc 41c8e91c /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972e0 3c44b9a9 I/DEBUG ( 133): 63d972e4 41c7f923 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972e8 41c900e3 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972ec bcc2036f I/DEBUG ( 133): 63d972f0 41b7fa56 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972f4 41c9cc29 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d972f8 bd9aa01e I/DEBUG ( 133): 63d972fc 41a80137 /dev/ashmem/dalvik-aux-structure (deleted) I/DEBUG ( 133): 63d97300 41cb07b4 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d97304 bda0965f I/DEBUG ( 133): 63d97308 41980227 /dev/ashmem/dalvik-card-table (deleted) I/DEBUG ( 133): 63d9730c 41cbb792 /dev/ashmem/dalvik-heap (deleted) I/DEBUG ( 133): 63d97310 bbf2dd00 |
Comments
Any simple code to reproduce the issue?
player 2014.1 Arm-based device - works fine
player 2015.9 Arm-based device - works fine
player 2015.2 Intel-based device - crash on start.
player 2015.9 Intel-based device - crash on start.
Btw bird animation example works fine. So it look like it is physics problem as @smarushchenko says.
but checking with others about what they know
https://github.com/ar2rsawseen/GiderosCodingEasy
This is just my thoughts, and unfortunately I can't do more just due to lack of appropriate knowledge.
Some discussion of cosf vs cos
http://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html
do any of the box2d examples work for you?
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
Initially I wrote a small program to "roll" a "ball" on the screen using using accelerometer and physics. Everything was fine, but the ball could roll out of the screen. I decided to add borders along the edges of the screen and Gideros start crashing since the ball and a border become contacting. Crash happens not straight after the contact but after a little time.
Could this issue be related to Contact object?
I'm on 2014.04.12 now and it's not working with x86
Gideros 2014.1 with player 2014.1 works well.
Gideros 2014.1 with player from version near 2014.04.12 doesn't work.
So now i've to return to 2014.1 Gideros to export working project.
So maybe x86 is not the issue in itself, perhaps some specific x86 variant or specific code path ? I tried Bridge example.
2015.2(that named Gideros 2015.04.18 on site) doesn't work with 2015.2 player.
@hgy29 what version of player do you use? Applications crashes if it has collisions inside(bridge crashes for us too)