I am coming from Cocos2d-x and I am wondering what is the quickest way to setup a scene and edit animations ( I would rather tune via tool / editor than inside code, seems more productive )?
Is there any tool non free or free which can pack whole scene and then be imported in Gideros ( like .csb .csd in Cocos2d-x ).
Comments
I'm pretty sure this tool does exactly hat you're asking for ...
http://karnakgames.com/wp/gideros-svg-level-builder/
Hope this helps
The way I understand the question you're looking for an animation tool?
As far as I know there isn't a tool that can load an animated scene. There is some support for Spriter and Spine, but I haven't tried these yet. I'm looking for a good animation tool too, so all ears for other suggestions.
Spine Gideros Runtime: http://giderosmobile.com/forum/discussion/2714/spine-gideros-runtime/p1
Thanks for answer. I am totally new to Gideros, but in theory we could make/port just a reader for .csd and .csb files for Gideros generated from Cocos Studio ( it is open source and format is open and exports only assets and description files ), it will speed up development of scenes and animations a number of times.