I was excited to start learning Gideros but it won't work properly on my Mac mini 2018 i5 32GB running macOS Mojave 10.14.3. I have connected it to a standard 1080p monitor via an external GPUs with radeon rx580 8GB. The IDE looks very wrong, no matter what theme I use in some places I see no text (like where I set bundle id stuff for iOS/android. Typing code sometimes gets very sluggish and has even behaved as if I was pressing backspace a few times in a row. Running the player sometimes freezes up the computer forcing me to reboot. Has anyone else encountered these problems and know how to solve them? Please let me know.
edit: the forum thread that @hgy29 referred to did not apply in my case.
I haven't had any crashes any other problems though.
I'm wondering whether is a graphics driver or something along those lines, that might be causing the issue.
@TechBoxNorth - Did you manage to get things working, or is it still acting funny? I wish I could help, but apart from the Gideros Editor being a little bit laggy on a Retina screen, everything works fine for me.
Let me know if I can test anything etc
@antix Not all Macs have the same gpu so for sure there can be some differences but after some tweaking with the themes that is now also solved.
So far I have the Gideros remote player working on android but I can't get it to work on iOS. Same goes for exporting, works fine on android but won't work on iOS because of some errors in Xcode I don't understand:
CAMetalLayer *metalLayer; > "unknown type name 'CAMetalLayer'
id metalDrawable; > "No type or protocol named 'CAMetalDrawable"
Can anyone help with this?
What is happening? I didn't change anything.