Most of us have owned 8-bit computers in the past, and it's time to share our past experiences, good old days, nice projects, demos, intros, youtube links, maybe some code - everything that reminds us 80's.
I have to admit that the 8 bit (and to some extent 16 bit) classics are my inspiration for the mobile arena. I may be a little jaded in my view but having worked on titles such as Return of the Jedi, Vindicators, Dragon Spirit (all CPC) and quite a few lesser known titles (including some dross which I won't mention), I feel that games nowadays concentrate more on looks than playability .
I prefer the simple games that have the just one more go feel to them and require a bit of thought to progress. Game designers from that era knew what made a game playable, just look at Ultimate Play The Game and some of their games like JetPac, Atic Atac & Sabre Wulf. These were some of the best games produced and still have appeal for me.
@GregBUG:You're game does work on 64bit Win 7, I have just tried it.
Graet - it worked on 64 bit win 7 as well! (Edit: Oh, too late with that news)
Reminded me that I never did complete Manic Miner on my Spectrum
I found that I naturally entered DAD in the high score table as that's what I used to do when playing with my children on the Spectrum. My eldest is called Oliver and he still spells his name Oly as a left over from when you could only enter 3 letters for you name.
C64: International Karate, Last Ninja 2, Barbarian, Bruce Lee, Impossible Mission, Creatures 2, RIVER RAID!, Mayhem in Monsterland, Zaxxon, Pitstop, Wizard of Wor, Blue Max, Boulder Dash, Uridium
Amstrad: Saboteur, Air Tactical Fighter (ATF) - we played this for hours and hours with Atilim, Turrican, Gryzor, Robocop, Exolon
My first game was "Star Wars" on ZX-81, but that had only ASCII art (but was really playable!). One of my first ZX Spectrum games was JetPac, it would not be difficult to recreate it for Gideros (except for graphics, which is not my domain).
I have "ported" another (almost ascii-art style) ZX Spectrum game for love2d (another lua-based game framework): https://love2d.org/forums/viewtopic.php?f=5&t=3605 One day I will port it to Gideros, should take just a couple of hours at most (the most difficult part would be handling user input).
I still do have Commodore 128D, but not using it... But never heard of this Forbidden Forest.
WhiteTree Games - Home, home on the web, where the bits and bytes they do play! #MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
@gorkem: Programming the Z80 by Rodney Zaks, the programmers bible. & I can still assemble Z80 in my head. I remember hardcore programming by hand assembling the code and typing the resulting hex data direct to disc sectors on the TRS-80. Them was the days )
@Scouser We haven't known what assembler is in those days. And I wrote the assembly codes on paper and extracted the opcodes by hand. (and calculating the relative jmp offsets... uhh..)
@atilim: I wrote my own but when developing commercial stuff I seem to remember using Edtasm under CP/M on Amstrad PCW-9512, although as it was CP/M it worked just as well on the CPC-6128.
Just been remembering, another book I used extensively was The Complete SPECTRUM ROM DISASSEMBLY which I used to write my own high speed cassette loader routines and two channel sound effects and four channel (chords really) music players. Also wrote a 50 fps pixel scrolling proof of concept on both spectrum & CPC machines.
Any Spectrum developer will definitely recollect this one
LD HL,16384 LD DE, 16384 LD BC,6144 LD(HL),0 LDIR RET
Which I can still recollect the op codes as I spend hours first printing the memory locations and the contents on screen and writing them on paper, then converting them into the appropriate op codes, sometime it also was about drawing the same on screen to rip the graphics (once you got an idea where the graphics were in memory, and their masks)
Those were the days... before the OPUS and Disciple interfaces.
I don't think I've recovered from growing up... What I find absolutely amazing is that I knew very few of the 16-bit games that GregBug posted. I took a vacation from computers in the 90's and it shows.
Oh my gosh, I can't believe I just spent the last few hours finding all of these games. Some Atari 400, Mac, C64, Amiga, Genesis and SNES. Here are games that I remember very strongly.
Rad Warrior (I've been trying to find this game since I found emulators 10 years ago...):
Prince of Persia (I read a few weeks ago that the author just found the source code to this after thinking it was lost this whole time):
Rescue on Fractalus:
BC Quest For Tires
The Bards Tale
Samantha Fox Strip Poker (My brothers were not suppose to have this game... And they didn't let me get very far...)
Winter Games
Movie Monster Game
Sentinel:
Starglider:
Law Of The West
Goonies
Racing Destruction Set
Battle Chess
Another World (I never got far in this one but it was such a different sort of game)
PSI-5 Trading Company (I have been looking for this for so long, I finally found it tonight!)
Red Zone:
Zombies ate my Neighbors
I'm not including links to Skate or Die, the many pinball games, Oregan Trails, Lemonade stand, Pitfall, Pong (I had one amazingly--but it was a hand me down lol), some game about robbing fort knox, a mouse game on the Vic-20 that played the 3 blind mice song (whatever it's name was), and a biplane game on the Vic-20. I can't believe I can still remember that stuff. I remember this stuff better than I remember my vacations.
Oh my gosh, so many games... I'm having a hard time not listing the arcade games like R-Type, Smash TV, Marble Madness, Rampage, TMNT, oh my I'm listing them... I will be strong though and just post this and finally go to bed!
As far as modern games go, the only ones I really think I'll remember are the Nintendo classics and Halo lol. Are there even games on Xbox besides Halo?...
Edited to add a few titles and fix a link. Oh and I forgot Zork, and Wumpus, Gorf, Defender, Zaxxon, oh no someone stop me!!
I only can remember law of the west and samantha fox strip poker. I think children in different parts of the world played almost entirely different games.
Comments
placed a 4th place at "devcrunch christmas copetition"...
it's 320x240 resolution (can not work well in modern system)
and remember me my old good days!!!
it's an old school game!!!
try it!.
maybe i can convert for mobile devices....
edit: it's possible that don't work on win 7 64bit ...
www.tntengine.com
I prefer the simple games that have the just one more go feel to them and require a bit of thought to progress. Game designers from that era knew what made a game playable, just look at Ultimate Play The Game and some of their games like JetPac, Atic Atac & Sabre Wulf. These were some of the best games produced and still have appeal for me.
@GregBUG:You're game does work on 64bit Win 7, I have just tried it.
Likes: atilim
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Reminded me that I never did complete Manic Miner on my Spectrum
I found that I naturally entered DAD in the high score table as that's what I used to do when playing with my children on the Spectrum. My eldest is called Oliver and he still spells his name Oly as a left over from when you could only enter 3 letters for you name.
forbidden forest!!!!
ahhh! I'm getting old!
www.tntengine.com
My favorites were:
C64: International Karate, Last Ninja 2, Barbarian, Bruce Lee, Impossible Mission, Creatures 2, RIVER RAID!, Mayhem in Monsterland, Zaxxon, Pitstop, Wizard of Wor, Blue Max, Boulder Dash, Uridium
Amstrad: Saboteur, Air Tactical Fighter (ATF) - we played this for hours and hours with Atilim, Turrican, Gryzor, Robocop, Exolon
I have "ported" another (almost ascii-art style) ZX Spectrum game for love2d (another lua-based game framework): https://love2d.org/forums/viewtopic.php?f=5&t=3605 One day I will port it to Gideros, should take just a couple of hours at most (the most difficult part would be handling user input).
I still do have Commodore 128D, but not using it... But never heard of this Forbidden Forest.
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Likes: atilim, OZApps
zx spectrum 48k... i loved it !!!! with a gummy keyboard!!!!
fantastic!!!
www.tntengine.com
Likes: WauloK
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Do you know a good assembler for Amstrad CPC? :P
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
@atilim and @scouser
our lords
keepers of "black magic assembly" knowledge!!!
My respect to you !
^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^
www.tntengine.com
after my C64 (the fat brown one! not the "modern" white slim)
i had an Amiga 500
and this video has touched me...
ahhh!! I'm sure my son will never appreciate these games! ...
Likes: atilim
www.tntengine.com
PS I shouldn't encourage you, as you may be distracted from your Gideros coding!!!!
cheers
evs
SPECTRUM ROM DISASSEMBLY which I used to write my own high speed cassette loader routines and two channel sound effects and four channel (chords really) music players. Also wrote a 50 fps pixel scrolling proof of concept on both spectrum & CPC machines.
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
or €0.18 / 20¢
LD HL,16384
LD DE, 16384
LD BC,6144
LD(HL),0
LDIR
RET
Which I can still recollect the op codes as I spend hours first printing the memory locations and the contents on screen and writing them on paper, then converting them into the appropriate op codes, sometime it also was about drawing the same on screen to rip the graphics (once you got an idea where the graphics were in memory, and their masks)
Those were the days... before the OPUS and Disciple interfaces.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
--begin saddo moment
Rumour has it that Sir Clive called his disaster on wheels the C5, because it is Hex for the mnemonic PUSH BC (Pushbike)
--end saddo moment
cheers
evs
Likes: OZApps
Oh my gosh, I can't believe I just spent the last few hours finding all of these games. Some Atari 400, Mac, C64, Amiga, Genesis and SNES. Here are games that I remember very strongly.
Star Raider:
Dark Castle:
Shufflepuck Café
Crystal Quest:
Boulder Dash:
(iPad version: http://www.lesbird.com/EmeraldMine/)
M.U.L.E.
Rampart:
Elite:
Archon:
Test Drive:
Load Runner:
Jumpman:
Airborn Rangers:
Rad Warrior (I've been trying to find this game since I found emulators 10 years ago...):
Prince of Persia (I read a few weeks ago that the author just found the source code to this after thinking it was lost this whole time):
Rescue on Fractalus:
BC Quest For Tires
The Bards Tale
Samantha Fox Strip Poker (My brothers were not suppose to have this game... And they didn't let me get very far...)
Winter Games
Movie Monster Game
Sentinel:
Starglider:
Law Of The West
Goonies
Racing Destruction Set
Battle Chess
Another World (I never got far in this one but it was such a different sort of game)
PSI-5 Trading Company (I have been looking for this for so long, I finally found it tonight!)
Red Zone:
Zombies ate my Neighbors
I'm not including links to Skate or Die, the many pinball games, Oregan Trails, Lemonade stand, Pitfall, Pong (I had one amazingly--but it was a hand me down lol), some game about robbing fort knox, a mouse game on the Vic-20 that played the 3 blind mice song (whatever it's name was), and a biplane game on the Vic-20. I can't believe I can still remember that stuff. I remember this stuff better than I remember my vacations.
Oh my gosh, so many games... I'm having a hard time not listing the arcade games like R-Type, Smash TV, Marble Madness, Rampage, TMNT, oh my I'm listing them... I will be strong though and just post this and finally go to bed!
As far as modern games go, the only ones I really think I'll remember are the Nintendo classics and Halo lol. Are there even games on Xbox besides Halo?...
Edited to add a few titles and fix a link. Oh and I forgot Zork, and Wumpus, Gorf, Defender, Zaxxon, oh no someone stop me!!
My apps: http://www.yummyyellow.com
LD DE,16385
LD BC,6143
LD BC,6911
The hex values for clearing screen and attributes would be
As for the list of games, The Sentinel was an awesome game.
Likes: OZApps
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
But i did not touched it for like 10 years