I started transferring my old android games to the UWP platform
And encountered that in fact the Gideros code is not cross-platform
UWP does not support:
(SoundChannel) = Sound:play(nil,true)
(SoundChannel) = Sound:play()
To make it easier for game developers to work, you need to document the differences in code for different platforms.
Also I found out earlier that UWP does not support shaders
Write here what functions of gideros and what platforms - are not supported, and what are analogs of functions for various platforms.