Hi Guys,
I just imported a project for iOS distribution.
Xcode says: "OpenGLES is depreciated. Consider migrating to Metal."
I thought Gideros was now using Metal for iOS, but maybe I got confused and it is still work in progress.
Is it possible to make it use Metal for iOS in my project?
Comments
This was done to ensure smooth transition, by letting developers test Metal support and giving us some feedback, but actually we didn’t get much.
Next step is to remove completely OpenGL from iOS code, and I am almost about doing it...
Likes: SinisterSoft, MoKaLux, antix, Apollo14