In an existing game I'm working on a new feature using the camera plugin. It works great on Android, but on the iOS build it crashes on Camera.start(). While troubleshooting this I tried Camera.queryCamera(), which I hadn't been calling before, but on Android that also crashes.
I'll look deeper into this, but I'm wondering if anybody else is having issues with the camera plugin.
I'm currently running Gideros 2022.12.
Paul
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Likes: MoKaLux
Could it be a permission issue ? There is a Camera.isAvailable() call that must called to trigger permission stuff
I'm still seeing Camera.queryCamera() crash on Android, but I don't really need to call it.
All is well.
Likes: MoKaLux
I also seem to experience it from time to time but it is very rare and hard to tell how and when this happens
for example I had some Tiled physics shapes behaving kinda strange, I had to move the shapes and then put them back where they were and then Gideros catched up!
I am happy all is well