Hi All,
My first facebook instant game, powered by Gideros of course is now live. Actually this is probably the first gideros based instant game ever
Have a look here:
https://apps.facebook.com/406032343174671One figure: 30K unique players on the launch day, yesterday!
Comments
I'm also preparing to dive into facebook instant apps
@hgy29 can you provide some details about how developing game for Facebook differs from regular android export? What Ad network did you use? What app screen resolution is optimal for Facebook's new platform?
Would you be so kind to share sourcecode of facebook export-ready app? (or maybe some very basic test app if you're afraid of copycats)
Likes: SinisterSoft
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
The only Ad network allowed is the one that come with facebook instant games API. You'd want to have a look at instant games SDK (https://developers.facebook.com/docs/games/instant-games) to get a more practical idea of what an instant game looks like and what API is available.
Likes: Apollo14
http://docs.giderosmobile.com/reference/fbinstant
You need to keep everything as small as possible regarding audio and gfx.
Likes: antix, Apollo14
https://deluxepixel.com
Likes: hgy29
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Likes: antix
Is it 2D spritesheet, or a 3D object?
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Likes: Apollo14, antix, jdbc
It is already translated as I see, and it seems ok. Only you could replace "SCORE" by "PUNTUACION", "PUNTAJE", "MARCADOR" o "PUNTOS". The best word is "Puntuación" but too large may be.