Hi all!
I'm happy to find a game engine so complete, professional and affordable like Gideros. (I'm sorry for my english hehe)
I've a question:
- I'm designing a platform game.
- In this game, the user will equip swords
(via menu).
- after equipping. The sword appears in the character's hand to play the phase.
- Therefore, the graph of the character will change.
How should I proceed?
I must create a TextureAtlas, and it put several animations of the character with swordA, swordB and without sword?
or should I create a character animation, without sword. And put the sword over his character? (in realtime).
thanks for the reply.
I wish everyone a great day.
Att,
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Comments
You could create multiple animations (with sword and without sword) using TNT Animator Studio
http://www.giderosmobile.com/forum/discussion/1314/tnt-animator-studio-1.04-released-22082012/p1
and then simply change animations
; >-