Hi all, I recently found this forum, and you all seem to be a little more welcoming than some of the dev sites I've found, so I've decided to step out of the shadows and ask something that I really have been dying to know.
Do you HAVE to know how to program/code in order to design a mobile game?
I have done a fair amount of research on this topic and found that the design process of a game is a very specific process, which doesn't necessarily need to have any actual programming involved. My best guesses from what I have uncovered so far is that it's either one or a combination of the following:
1) A holdover from when job functions were less specialized
2) An actual unspoken requirement to get your game out there, meaning it's more realistic to actually learn how to code in order to get your game out
*3) Programmers are so barraged by people approaching them with the next billion dollar app that they become jaded and numb to people, who don't know how to program, who want to make an app.
Of course, there are probably also other aspects that I am not aware of yet. The main reason that I am curious is because I am currently designing a game for mobile, and the most realistic way I can see to get it out there (which is still a long shot) is to finish the game design document, show examples of my progress and history in public view online, then try to convince donators on Kickstarter that I'm actually for real. Then I could hire a group to get my game done.
Any feedback would be most welcome.
*Edit: After some sleep, and re-reading this, that number 3 doesn't really fit there. I guess that is really pertaining to why programmers seem reluctant to work with people who just have an idea for an app.
Comments
As far as your idea, that's fine, but I think it may be very difficult to have a realistic design document without a developer to consult with as well. There are many stages of design with any project and the beginning ideas are honestly a small fraction of what has to be done. Hopefully, someone else may chime in who is more experienced in mobile development in particular though.
If it is inhouse then you can be more general.