@cvieira, no, it's not your fault, it's a feature. When the application is paused in the debugger, it does not process messages (its event loop is suspended) and from the OS perspective it's not responding (for example, you can't reposition the window as the OS is sending a redraw message, which the application can't process until you resume it).
You hit pause on 1m25s... and the app is paused and we are seeing the content at that time... but i can't see any content on my tests... once i hit the pause button, the player switch from running app content to blank...
@paulclinger, forget it... i just found that the problem is that i had not set "view always on top" option on the player... if it is set, all it's ok... thanks for your time!
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You have this example: http://www.youtube.com/watch?feature=player_embedded&v=GIipyzSpSr0
You hit pause on 1m25s... and the app is paused and we are seeing the content at that time... but i can't see any content on my tests... once i hit the pause button, the player switch from running app content to blank...