Crosspromotion network for you
Here is Chartboost plugin for iOS, check it out on my repo
https://github.com/nascode/gideros_chartboost_iosYou could find information about Chartboost here
http://www.chartboost.com/You could find Android version by
@zaniar here
https://github.com/zaniar/gideros_chartboost The LUA API for both platform is similar, however this iOS version support more functionality, we will enchance Android version soon.
Comments
Again, this is very nice >:D<
Likes: hgvyas123
Likes: hgvyas123, Mells, omer, phongtt, fxone, atilim
http://www.nightspade.com
https://deluxepixel.com
https://play.google.com/store/apps/developer?id=My+name+is+Originality
I don't have numbers to share though.
I would advise you to implement and do A/B testing.
Likes: fxone
Shared by @hgvyas123 but he commented here : So maybe someone with knowledge like @Nascode could tell us if the plugin seems ok (I don't have that skill yet) and if Revmob is on his list of Ad networks plugins
@Mells i havent check Revmob yet, but we will integrate it if we need it, so i cant promise it now
http://www.nightspade.com
On a side note -not trying to push Revmob plugin here- I've seen very good results with Revmob in terms of Ad revenues so it might be worth a look for your company.
1. The guy is a friend of revmob's founder
2. even if it's true, I think it was just that his app got tons of downloads and with almost any other ads network/mediation one can achieve similar result.
It was from a company who is building social games in Japan and providing services around Line (Yes they seem to get tons of downloads).
I saw the revenue pie chart and Revmob had a big share.
It seems that when you get tons of downloads, you make more by focusing on advertising companies that bid more than spreading your traffic to lot of little advertisers.
I know the article you are referring to, but this is based on what I have seen with two companies.
I'm not saying that Revmob is the way to go though, this doesn't prove anything.
The only way to know if it would work for your company would be to test and compare
i've done testing. however i like the overall ad display for chartboost. it depends on the app and audience.
http://www.treysmithblog.com/the-one-on-revmob/
and also the another problem is sometimes it is out of ad (most of the ad networks which gives this type of ad means download a game or pay per install has this problem) and at that time they serve the ad from other similar ad network which will really decrease the revenue too much.
over all from my experience revmob is good for ios but not for android.
Ultimate Games on Appstore
Ultimate Games on Google Play
In XCode i have this on Start:
main.lua:5: module 'chartboost' not found:
no field package.preload['chartboost']
no file './chartboost.lua'
no file '/usr/local/share/lua/5.1/chartboost.lua'
no file '/usr/local/share/lua/5.1/chartboost/init.lua'
no file '/usr/local/lib/lua/5.1/chartboost.lua'
no file '/usr/local/lib/lua/5.1/chartboost/init.lua'
no file './chartboost.so'
no file '/usr/local/lib/lua/5.1/chartboost.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
/gideros/exported/sostavslovo/sostavslovo/assets/main.lua:5: in main chunk
But SDK is in project and chartboost.mm also.