Hi
I am trying to create custom polygons in physic editor so I can use the shape (x,and y) to create a custom shape in gideros for masking.
All I need the (x,y) around the shape,I can do this manually but it is so time consuming.
Unfortunately in physic editor when it exports the shape,it breaks it down into individuals shapes so it follows the whole concave ,convex law.
I was planning to copy and paste the numbers from the exported lua file.
Is there any better suggestion,or any software that I can make a simple shape and it will print out all the x and y of the shape?
so I can copy and paste it?
Thanks in advance
www.zoolax.com
Comments
I have been up for too long;)
Likes: ar2rsawseen
+1 for image masking