on amazon i got the following error report although i don't use audio at all in my app:
java.lang.IllegalStateException
at android.media.AudioTrack.play(AudioTrack.java:828)
at com.giderosmobile.android.player.AudioDevice.run(AudioDevice.java:82)
at java.lang.Thread.run(Thread.java:856)
is this a bug?
the current version of the app was compiled with an old version of gideros, will it go away if i recompile it with a new version?
Comments
I have 10 reports (6 this week) in Google Play with a similar Exception:
java.lang.IllegalStateException: play() called on uninitialized AudioTrack.
at android.media.AudioTrack.play(AudioTrack.java:887)
at com.giderosmobile.android.player.AudioDevice.run(AudioDevice.java:82)
at java.lang.Thread.run(Thread.java:856)
iPhone? https://itunes.apple.com/us/app/save-my-toys/id593292899?l=en&ls=1&mt=8
Andoid? https://play.google.com/store/apps/details?id=cat.acb.savemytoys
@keszegh if it is a really old version, then most probably yes, lots of sound related stuff have been changed
iPhone? https://itunes.apple.com/us/app/save-my-toys/id593292899?l=en&ls=1&mt=8
Andoid? https://play.google.com/store/apps/details?id=cat.acb.savemytoys
BTW, does the app uses any android plugins?
and i used a minimal plugin for detecting pressure sensitive pens.
yet i don't use sound at all in the app.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
iPhone? https://itunes.apple.com/us/app/save-my-toys/id593292899?l=en&ls=1&mt=8
Andoid? https://play.google.com/store/apps/details?id=cat.acb.savemytoys
Fragmenter - animated loop machine and IKONOMIKON - the memory game