Thank you very much. It's ready to publish but google doesn't support in-app purchase in Turkey. As soon as I will solve this problem(bank account from any available country), I will publish.
Are there possible alternatives like Amazon or SlideMe...? (Don't know much about this stuff, but they seem to have their own in-app billing systems. Would Gideros need to be developed to support those...?)
Kate's Catalogue of Travelling Theatre Centres : Meet Kate. Grey is her favourite colour. Maths is her favourite subject. Decency is her favourite type of behaviour. She definitely does not like jewellery or modelling, but loves aeroplanes and other machines made of aluminium.
Are there possible alternatives like Amazon or SlideMe...? (Don't know much about this stuff, but they seem to have their own in-app billing systems. Would Gideros need to be developed to support those...?)
As far as I know there are more Android app stores with in-app billing: Amazon, Slideme and Getjar.
Anyway it is not easy to get paid apps from Android users.
@Scouser I will relocate to London in June. So I will have a bank account which supported by Google in-app purchase. Than I will publish the game on android markets.
@deniz I used Google Translator only, but as I good understand there is a big developer among us (more than 3mln downloads overall) so @mehmetuysal welcome and congrats! Awaiting the Android version!
Hey congrats on the game, it is done quite well and is addictive.
However one thing that I wanted to highlight to you was the lives, It was a bit irritating to wait for a while to play the game before the lives are regenerated, but then I liked the notification that pops up to tell you that the lives are regenerated, but this happens when all the lives are used up, so if I play a game and exit, I do not get that life regenerated.
Another little thing, I guess you are using a timer to regenerate the lives, because I can go to settings, just change the hour slider to the next hour, double tap the home button and switch to create smasher, all lives regenerated!! and then double tap back swipe the time back by an hour and then continue playing.
If you are planning to have in-app purchases around this then I guess you will have to use a server that ensures the timing like most of the on-line social games do.
If I could add some suggestions, I noticed that I got some achievements, however I would never know of them had I not gone to the scores section. So at the end of the level you can let the player know if they got/unlocked any achievements.
Some advices for Android improvements: - Use back key (hardware or software) to allow close the game and go back to previous scenes. I know iOS does not need it but Android users (me) use back key for this purposes.
Where are the scores submitted because this button does not show me nothing.
Downloaded and played. I agree with @jdbc about the back button. Also, When you finish a game there is sometimes a trophy graphic when it shows your score, I can only assume that is some sort of score related achievement and I did see a banner telling me I got an achievement but have not yet found out how to access the achievements screen.
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It looks great!!
Meet Kate. Grey is her favourite colour. Maths is her favourite subject. Decency is her favourite type of behaviour.
She definitely does not like jewellery or modelling, but loves aeroplanes and other machines made of aluminium.
Anyway it is not easy to get paid apps from Android users.
Ultimate Games on Appstore
Ultimate Games on Google Play
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Likes: fxone
@mehmetuysal welcome and congrats! Awaiting the Android version!
https://play.google.com/store/apps/developer?id=My+name+is+Originality
I hope I will make more downloads with gideros fast development abilities.
However one thing that I wanted to highlight to you was the lives, It was a bit irritating to wait for a while to play the game before the lives are regenerated, but then I liked the notification that pops up to tell you that the lives are regenerated, but this happens when all the lives are used up, so if I play a game and exit, I do not get that life regenerated.
Another little thing, I guess you are using a timer to regenerate the lives, because I can go to settings, just change the hour slider to the next hour, double tap the home button and switch to create smasher, all lives regenerated!! and then double tap back swipe the time back by an hour and then continue playing.
If you are planning to have in-app purchases around this then I guess you will have to use a server that ensures the timing like most of the on-line social games do.
If I could add some suggestions,
I noticed that I got some achievements, however I would never know of them had I not gone to the scores section. So at the end of the level you can let the player know if they got/unlocked any achievements.
cheers,
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
thanks for your suggestions. I will check all and make improvements.
android version is ready for download :-)
https://play.google.com/store/apps/details?id=com.uysal.cratesmasher
Likes: fxone
Some advices for Android improvements:
- Use back key (hardware or software) to allow close the game and go back to previous scenes. I know iOS does not need it but Android users (me) use back key for this purposes.
Where are the scores submitted because this button does not show me nothing.
Anyway great!!
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive