Hi guys, this is the series of tutorial
I wrote in Vietnamese long time ago. And now, I decided to translate it into English and share here.
Before we get started, I want to show you the video of the final product of this tutorial. It's a simple game like this:
We are at the Gideros Forum so I don't think I need to tell you what is Gideros? Can we eat it? or blah blah blah.
And for anyone who cares about pricing, see this link:
http://www.giderosmobile.com/pricing
What do you need to have to use Gideros?
For Android developers, you need:- A computer (PC or Mac)
- Android SDK and JDK installed
- Eclipse or any IDE you want to build for Android
- Google Play Developer account (only 25$)
For iOS developers, you need:- A Mac
- Xcode + iPhone SDK
- Apple Developer account (99$/year)
Getting started with Gideros Studio
The IDEAfter download and install, start the Gideros Studio and you will see the Gideros IDE like this
You can open and run some example projects to see what you can do with Gideros.
Create new projectTo create new project, click Create New Project, enter project name and click OK
Build and run in SimulatorYou need to start the Gideros Player by click on the gamepad icon in toolbar
After Gideros Player started, the Play button will be enabled and you can click it to run
Using the Gideros PlayerOne thing you need to know in Gideros Player is the Hardware menu.
- Rotate Left/Right: Rotate the simulator to left or right
- Orientation: switch between Landscape and Portrait mode
- Resolution: change screen resolution (to test your game on many display resolution)
- Frame Rate: setting the simulator's frame rates
And in the View menu, there is a Always On Top option to bring your simulator on top of all other applications.
Build and run on real device (iPhone, iPad, Android phones,...)Unlike Unity3D or some other engines, Gideros cannot export directly to APK and IPA files, you have to build it manually.
Go to File -> Export Project
Choose your platform, enter some information then click OK
After exporting, you will get the Xcode Project (for iOS) or Android project (for Android) and you will have to build them by yourself.
You can install mobile version of Gideros Player to test your game directly on device (you also need to build the iOS version for yourself)
In the next post, we will learn some basic Lua and take a look at Gideros API.
Comments
Ultimate Games on Appstore
Ultimate Games on Google Play
thanks @huydotnet
Games: Android
http://artleeapps.com/
Bubble Adventure - Colors
Excellent there looks to be a lot of tutorials there... thank you
http://artleeapps.com/
Bubble Adventure - Colors
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975