Have you seen the latest release from Zeptolabs (makers of Cut the rope) The reason for this post is not to get them downloads, but on a couple of things for the developers.
1. It is a board game (Does not require physics)
2. It is beautifully animated and alive
3. It takes it's gameplay from other older ideas but has made it a nice set of puzzles
It is the perfect case study for creating an interesting beautiful game with Gideros. I did not have an animator and did not bother (much) with animation but have a look at one of my older releases Retroballs
screenshot:
http://a106.phobos.apple.com/us/r1000/110/Purple/d6/0e/16/mzl.syxbafuw.320x480-75.jpgand a promo video with the gameplay
to give you an idea. Now when I look at Pudding Monster and Retroballs, if I had a lot more cutesy graphics and animation, it could have been even better, what say?
Comments
I know that for indie developer 1 000 000 downloads looks much, but they do marketing job to promote this game and they are zeptolab. Every site about apps write preview and review for these games.
Zeptolab are still developers of one game.
I take the case of Dark Horse, another game of mine made in Objective-C (it was the second game I made when I learned Obj-C) The first release looked/seemed like a prototype or an alpha version, but I felt it looked great, then I changed a bit to add a bit more colour, etc. It still lacks the polish, animation but then for a free game that is how much time and effort that I could put towards it.
Another example was EDP Blues, another game, I had made some characters for a comic strip called 'EDP' based on an EDP department more so about the 'how not to' practices. The comic never took off beyond the concept board, but I used the characters for a game, I got a pixel artist Kyle Sun, who was quite good and he created the characters. He was not an animator so not much happened there. I drew the graphics for the I, etc and from my perspective it was a good job. It could have been better.
When I saw Monster pudding, I could see the entire game (like in the matrix) de-constructed into smaller manageable parts. Portions of what I have been talking about in my tutorials on using a board like playing ground. The point that I liked was the absence of physics, I think there is an overuse of physics, even in things where it shouldn’t be.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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I actually did not understand, how to play pudding monsters at all, too many distracting eye candy stuff, too much stuff happening and it makes it all seem too complicated.
Likes: OZApps
I'm a little more hardcore gamer. I don't like all these tutorials and other staff that doesn't allow me to play, but stall on some parts that i'm not care.
I'm not really understand what you mean under "AAA product". Pudding Monsters budget is more than 1 million usd. Sure, it is AAA product.
I need to learn to uninstall games that I did not like (the old phone seems to fill up very fast)
I thought that the AAA ranking was about things like quality, etc not budgets, there are multi-million dollar projects that produce duds.
Yes, since I like puzzles, I did not really mind the gameplay and enjoyed the lovely eye candy over it. Yes in a little more detached point of reference, the name and the aim of the game are misleading and the story does not tie things up together very well.
Like most developers since I can write a good game but not create the graphics, this one was like candyland
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps