"Create new immersive experiences using the latest game technologies in iOS 7. Develop high-performance 2D games with the powerful new Sprite Kit framework, which combines everything you need to animate sprites, simulate physics and create beautiful particle systems all in one easy-to-use set of APIs. Hand the controls over to your users by adding support for upcoming MFi game controllers to your game. And the re-designed Game Center adds more modes for turn-based games and more leaderboards, as well as allowing you to authenticate players, and securely transmit game scores and achievements."
https://developer.apple.com/ios7/
Comments
I'd upgrade my phone or iPad but as I'm in the middle of dev work on a client app and I need my phone and iPad to test on I'm not willing to take the risk yet.
I did not really find anything new about GameCenter, the process is kind of the same, authenticate, send scores/achievements. Maybe something changed on multiplayer side?
About Sprite kit, well it's basically what Gideros does with OpenGL, manages sprite hierarchy on a displayable stage with frame events. Does anyone knows anything more, does it also use OpenGL?
And as for gamepad, well the mapping seems to be very similar to ouya one, but there is not enough information/examples for implementation yet. But since it already (unlike ouya) supports same IOS in-apps, gamekit, etc, it should be relatively easy to get support only for controllers. Anyone knows when you'll be able to get them?
Dose this mean If we create a game app with current gideros ,and current iOS does it work with iOS 7 in the future if we are not using any of its specific features|?
Usually they provided backwards compatibility with IOS 4 and IOS 5, the only problem with IOS 6 was new resolution support and some kind of hack with autorotation, all in all transition was quite smooth, hopefully they will keep backwards compatibility with IOS 7 too.
The physics implementation is easy and neat though. If you're an apple dev the WWDC videos are available to watch online.
Not sure what you gain unless your only target is iOS.
Gary
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* I found the plans to several airplanes, which one would you like to build a simulator for?
* What cities would you like to include in the simulator??
and then
"OK, Wheeeeee I am flying.... see ya later" (that might have been the inputs from John Ive and the Psychedelic Mushrooms)
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Bubble Adventure - Colors