Have not heard of it before But running through this tutorial it seems to be ok with the plugin http://www.vogella.com/articles/AndroidLiveWallpaper/ Couple of questions, it should take images to update from the app and do all the stuff on the background right?
The plug in that I used were very simple. Live wall papers for androids are huge now,some people are just doing that. If you are interested ,pm me an email so I can share some infos about it.
Have not heard of it before But running through this tutorial it seems to be ok with the plugin http://www.vogella.com/articles/AndroidLiveWallpaper/ Couple of questions, it should take images to update from the app and do all the stuff on the background right?
That is right,it basically run the application on the background,you can change the setting through the wall papers settings. TO USE: Home -> Press Menu -> Select Wallpapers -> Select Live Wallpapers -> Select my live wallpaper
A good friend of mine has done VERY well with his live wallpaper (I'm talking over 1,00,000 installs of the free version and well over 100,000 installs of the paid one) so it's potentially a very lucrative market (for the right app done well).
That said I thought there was no way to access the graphics context from within a plugin so the setContextView function couldn't be used - my Android / Plugin experience is very limited so I might be getting this wrong, but I'd be VERY interested to see / hear from anyone who might be able to point me in the right direction.
WhiteTree Games - Home, home on the web, where the bits and bytes they do play! #MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
This is not a place for free advertising UNLESS your wallpaper was made with Gideros. Was it?
Kate's Catalogue of Travelling Theatre Centres : Meet Kate. Grey is her favourite colour. Maths is her favourite subject. Decency is her favourite type of behaviour. She definitely does not like jewellery or modelling, but loves aeroplanes and other machines made of aluminium.
To provide more information, I would need to hear at least api specification, so I could help you wrap Android methods in lua, everything else is Gideros unrelated (but more Android related) so can't help much with that, have not done anything similar myself.
A live wallpaper is very similar to a regular Android service.
The only difference is the addition of a new method, onCreateEngine()
whose goal is to create a WallpaperService.Engine.
The engine is responsible for handling the lifecycle and the drawing of a wallpaper.
The system provides you with a surface on which you can draw,
just like you would with a SurfaceView.
I am a total newbie on this matter, I will try to complete and understand the provided tutorial, just to know if my skills can manage the topic. :-B
Any other suggestion/experience/help is welcome
[Edit: I have to give this up, it needs too much collateral studies for me at this time. I need to focus on releasing my first gideros game - that still means a lot of work - then I'll think about this again ]
Comments
But running through this tutorial it seems to be ok with the plugin
http://www.vogella.com/articles/AndroidLiveWallpaper/
Couple of questions, it should take images to update from the app and do all the stuff on the background right?
Likes: hgvyas123
This is the one I made with c# and unity:
https://play.google.com/store/apps/details?id=com.zoolax.spacecitylite&hl=en
The plug in that I used were very simple.
Live wall papers for androids are huge now,some people are just doing that.
If you are interested ,pm me an email so I can share some infos about it.
Likes: hgvyas123
TO USE:
Home -> Press Menu -> Select Wallpapers -> Select Live Wallpapers -> Select my live wallpaper
That said I thought there was no way to access the graphics context from within a plugin so the setContextView function couldn't be used - my Android / Plugin experience is very limited so I might be getting this wrong, but I'd be VERY interested to see / hear from anyone who might be able to point me in the right direction.
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Become the owner of a beautiful clock live wallpaper from the unique collection!
Compatible with TABLET PC and android PHONES.
Spectacular live wallpaper of an black stylish clock mechanism.
Take a pick the way this priceless piece of art clock is constructed inside.
Move the dial around or set up a desired speed for certain groups of mechanism; admire the exquisite luxury on your cell phone or tablet PC.
Part of a unique collection of watches for all occasions.
Click here to Become King:- /play.google.com/store/apps/details?id=com.vm.android.clockwork.black2.lite
Thanks,
This is not a place for free advertising UNLESS your wallpaper was made with Gideros.
Was it?
Meet Kate. Grey is her favourite colour. Maths is her favourite subject. Decency is her favourite type of behaviour.
She definitely does not like jewellery or modelling, but loves aeroplanes and other machines made of aluminium.
could someone enlight me a little on what should be needed to write this plugin?
I think this could be a cool feature for gideros.
Unfortunately I don't know if I would be able to do it since my coding knowledge is very limited (that's why I love gideros anyway )
http://www.vogella.com/tutorials/AndroidLiveWallpaper/article.html
Create all the android classes and make it work
And then use Native bridge to call the methods you need or pass the parameters you need: https://github.com/gideros/giderosplugins/tree/master/AndroidBridge
To provide more information, I would need to hear at least api specification, so I could help you wrap Android methods in lua, everything else is Gideros unrelated (but more Android related) so can't help much with that, have not done anything similar myself.
According to this: http://android-developers.blogspot.it/2010/02/live-wallpapers.html
Any other suggestion/experience/help is welcome
[Edit: I have to give this up, it needs too much collateral studies for me at this time. I need to focus on releasing my first gideros game - that still means a lot of work - then I'll think about this again ]