Hello! I have a device(chinese tablet) that shows images really strange. In attachment how it looks on tablet and how it looks in gideros player on pc. How to fix this?
Have you tested it on any other devices? If you don't have any then I think you will have to supply code/gfx so someone here can load it up for you.
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@SinisterSoft on other devices it works well. @GregBUG may be video memory is small. Don't really know exactly. I don't think that splitting will help, because it doesn't show even small images(for example, on this screen trees aren't part of background image, but separate images). In Gideros player on that device it works ok for first 2-3 screens, next screens has disappeared images and on 6-7 screen player closed on device without any messages. If application is installed from apk this problem may happens even on first screen. Problem is only with gideros apps. For example, if i install angry birds it works ok(it lags, but doesn't has this artifacts).
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tried to split/tile (2 pow) (background) images ?
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@GregBUG may be video memory is small. Don't really know exactly.
I don't think that splitting will help, because it doesn't show even small images(for example, on this screen trees aren't part of background image, but separate images).
In Gideros player on that device it works ok for first 2-3 screens, next screens has disappeared images and on 6-7 screen player closed on device without any messages.
If application is installed from apk this problem may happens even on first screen.
Problem is only with gideros apps. For example, if i install angry birds it works ok(it lags, but doesn't has this artifacts).
Do you use RenderTexture there?
How about other games on this device, does they run well?
As i said angry birds works ok. Can you suggest a game to test on this device?
...but i think is a bad GL implementation of my phone.
you can test with TNT collision demo. (rotating Squares) not rendered fine (white box or fu*ed colors) on this device.
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