I've got the native code ready for Android and iOS. The attached file contains:
An updated specification of the Lua interface (reduced slightly to include only features shared by Android and iOS native maps)
The Android and iOS native code that implements the corresponding functionality
Instructions for integrating that into a project exported from Gideros
My hope is that at this point it should be straightforward and fairly quick for anyone who has developed Gideros plugins to build a plugin that implements the Lua interface. In most cases each Lua method should map to a single method in the iOS and Android classes I've included.
@ar2rsawseen, are you still willing to create the plugin? Is there anything else you would need?
Comments
An updated specification of the Lua interface (reduced slightly to include only features shared by Android and iOS native maps)
The Android and iOS native code that implements the corresponding functionality
Instructions for integrating that into a project exported from Gideros
My hope is that at this point it should be straightforward and fairly quick for anyone who has developed Gideros plugins to build a plugin that implements the Lua interface. In most cases each Lua method should map to a single method in the iOS and Android classes I've included.
@ar2rsawseen, are you still willing to create the plugin? Is there anything else you would need?
Paul
Likes: pie, antix
but yeah, I will attempt this this weekend and see how it goes
will commit to the repo if everything's ok
Likes: pie, talis
Paul
Paul
unfortunately not yet, had couple of eventful weekends, sorry