I am trying to do that, because my game is crashy, and you suggested me to do that to see why it is crashing...
But I am failing miserably, Qt Creator does not even compile example projects... Seemly it dislikes Xcode 6 and you must use Xcode 5 or something...
So, can someone put a step by step here? When you are short in time and trial-and-error involves downloading 3gb files this is not something I can just go trying to fix by brute force...
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http://giderosmobile.com/DevCenter/index.php/Build_Gideros_On_Mac
It involves building everything from the the scripts in the /scripts folder. However, on a Mac, you'll likely run in to some issues (as I did). If you're like me and grabbed the latest QT, you'll have to make a couple of changes to the Player source code. It's really simple, however, and just involves changing where it looks for some #include files; something about changing some QTGui references to QTWidgets, or something.
I suggest going the script route at first, because the scripts build a lot of libraries that the Player depends on in order to build in the first place. After that, you'll be able to load the Player project in QT and compile and run from there.
Then try running first build script, to build QT libs
qt5/buildqtlibs.sh
Where is the qt5 folder? I am stuck at this step, and I still cannot build on my own...