Gideros Studio is a great tool, but somehow I fell it lacks some helper tools to get some tasks done quicker.
For example:
- A TileMap editor
- A graphical scene/animation editor (which could generate a MovieClip)
- A GUI editor (that is when Gideros will propose a GUI)
Such tools already exists, but are not integrated into Gideros so may be hard to find for beginners. I wonder if some of you could write tools like that in Gideros/Lua, then the Studio would be able to launch them in a dedicated player.
This would make Gideros studio easily extensible, and relieve people from learning C/C++ to write helpers tools.
Plus at some point those tools could also be used on your mobile phones/tablets...
Just launching the idea, what do you think ?
Comments
It would be better, if we had a GUI lib or QT bridge
Likes: SinisterSoft
I like the idea that community members could contribute to Gideros with lua-based tools...
I'll add a few widgets then release it.
https://deluxepixel.com
Currently I use my own tile based level editor written in VB.Net. It has a lot of features sofar but probably isn't really ready for public release (many little *features* that you need to know about).