I've been here a while, but only now decided to dive into Gideros
My name is George, I've been working as a web developer during last 5 years (the reason I quit: webdev/SEO is extremely overcrowded due to low skill requirements).
So 2 months ago I decided to try Android/iOS development.
I was new to gamedev, so it was hard for me to decide what engine to use.
I was choosing between Unity/Unreal, or maybe even Construct 2 cause it's more newbie-friendly.
Ninjadoodle recommended Gideros, and I'm extremely grateful for that
I've noticed that there are very few newbie video tutorials for Gideros and I felt like I really needed them.
So for two months I was playing with Construct, learning some basic game logic and mechanics.
I planned to release one or two cute little mini-games, using Construct. But, freaking hell, Construct creates so much unnecessary trouble with Cocoon.js exporting that I decided to skip it for good. When it comes to mobile, there are sooo much ugly problems in Construct, which in Gideros (or any other decent software) don't exist at all.
So hi guys! This is my introduction! More newbie questions from me will be coming soon...
P. S. By the way, guys, do you know what is better for mobile 3D/VR/AR development - Unity or Unreal?I just know that they are brilliant for PC games, but how mobile-friendly are they? How newbie-friendly are they? Is mobile even a high priority for them?
Right now it seems like even poor designed android apps become popular just because they are 3D or AR
(i'm talking about apps of this type:
https://play.google.com/store/apps/details?id=com.akillimum.remotecarar )
Who knows, maybe the greatest opportunities are hidden in new hype technologies like this. It's like developing apps at the beginning of android era, many developers became rich because they were among first pioneers) What do you think about AR now?
Comments
I would pick Unreal Engine over Unity any day but I'm a bit biased because I have a lot of previous experience with Unreal Engine on the PC and every time I tried Unity it was kind of buggy and I couldn't warm to it. I would say that mobile is a big thing for both of them because the mobile space is so huge.
AR is a very interesting technology and there has been some discussion about implementing the Google AR SDK in some fashion. The main thing that is against Gideros with AR is that Gideros hasn't got a lot of 3D support yet, after-all it's primary role is to be a amazingly fast 2D engine, which it totally excels at.
Whilst it is true that Gideros lacks tutorials, it does have a magnificent team of maintainers and a dedicated community who are always willing to lend a hand when you get stuck
Likes: hgy29, totebo, Ninjadoodle
But when comes to 2D game dev, you're in the right place!
Likes: Ninjadoodle, Atavismus, antix
I'm happy you decided to go for Gideros in the end! I'm working on my first 'Gideros' game and while I'm still picking new stuff up, I've learned everything I know from a few tutorials, the forums, but mainly this awesome community
I don't know much about AR and I completely get your point about being one of the first ones in. I however can't honestly be bothered always chasing the next fad/thing just to make money.
I'm a big believer in 'Do what you love, and the success will follow'. Consistency (this is what I personally need to work on) and putting love into your work are the two biggest factors I believe
Good luck!
Likes: antix, MoKaLux
You can do 3D in gideros, but it's a bit more 'hands-on' than untity/unreal. I recently made by first 3D game, it's meant to be low poly (gideros can do 3D with textures, etc - I just don't do it in this game). Here it is so you can see 3D done in Gideros...
https://play.google.com/store/apps/details?id=com.sinistersoft.retrostar&hl=en
(shameless plug! if you like the game then a 5* review would be great!)
https://deluxepixel.com
I'm following Introductory Gideros Tutorial on youtube...
Added this code:
I pushed "play" button, but this Visual C++ Runtime Library message comes:
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
I'm on Windows 8.1 Pro x64, Visual C++ x86/x64 2005-2015 installed.
I've tried to restart computer, completely turn off antivirus, it didn't help
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Gideros' built-in examples also don't play.
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Likes: SinisterSoft, antix
Guys, can somebody please re-upload it in zip archive?
I'm always having trouble with amazonaws, this file hosting is terrible, it does not allow download managers, with my 2mbps speed I get corrupted file at the best case (or can't even download anything at all). I had topic about it before. I'd love to be Kiwi, but unfortunately not
I'm living in one of the poorest ex-USSR countries, where most of the population have to work as slaves for $90-100 per month, without having other choice.
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
So installation file is OK, but something is wrong with my PC software or hardware
SinisterSoft, can I gather some logs from somewhere? How to find what causes conflict?
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
You can gather a few logs with https://docs.microsoft.com/en-us/sysinternals/downloads/debugview, but not much is logged so it is hard to say wether it will help or not.
While on introductory video John has his US IP 139.143.75.77:
Does it have something to do with my problem?
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
I guess now I should try that:
1) Completely uninstall all Visual C++ packages, install them again, try Gideros
if doesn't help:
2) Install blank Win10 instead of Win8.1 on my PC
If even that doesn't help:
3) change my hardware (now I'm on Asus P7P55D-E PRO, Core i5-760, 4+4Gb RAM DDR3 Zeppelin)
Is there something else to try before going to such extreme measures?
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Run a CHKDSK as @pie suggested and also an SFC /SCANNOW for good measure
I guess it is hardware conflict? Can graphics card cause conflict?
My PC:
Asus P7P55D-E Pro, Core i5-760, Radeon 7750, 4+4Gb RAM.
And by the way what version of Visual C++ does Gideros actually use? Visual C++ 2015?
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Can you try to catch eventual debug logs with DebugView (as per my earlier post) ?
1) Opened DebugView
2) Opened Gideros Studio
3) Loaded Gideros sample project "bouncing ball"
4) Started Gideros Player (player window opens without problems)
5) Pushed "Play" in Gideros Studio
6) Player stopped answering, after about 5 seconds error window appeared.
7) I closed Gideros Player, then Gideros Studio
I attached log of it: it seems there are lots of errors!
(I really really hope that cause of errors will be found, because I don't have much money for complete hardware upgrade)
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
Best way forward would be for you to install QT (5.9 or better), download gideros sources and run the player from sources in debug mode.
Alternatively I can build a QT player with symbols and we can try WinDbg and see if it manages to produce a meaningful stack trace
Likes: pie
Fragmenter - animated loop machine and IKONOMIKON - the memory game
As of now we can be sure that conflict exists not because of:
1) Graphics card
2) HDD
2) Win8 or Win10 or visual c++ libraries
What else could it be? RAM? less likely I guess
the only option I see is Motherboard+CPU
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
And if it doesn't take long, would you be so kind to build QT player with symbols so we can try WinDbg?
Thanks!
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
https://www.kapilarya.com/this-application-has-requested-the-runtime-to-terminate-it-in-an-unusual-way-windows-10
https://www.drivereasy.com/knowledge/microsoft-visual-c-runtime-error-windows-10-solved/
One other thing that can cause this issue is a corrupted user profile. Maybe create a new user, log into that user and try the Gideros example again.
You can also clear your event viewer logs, run the example and then post the actual errors that you get in there. That might help to narrow things down.
Oh, and have you tried an earlier version of Gideros?
http://giderosmobile.com/forum/discussion/7128/gideros-2017-11
Likes: antix
https://deluxepixel.com
I was lucky to find decent hardware just for ~$250 and decided to upgrade.
(i5-7400, 4Gb+4Gb DDR4, ASUS B250-PLUS)
So Gideros Player works now
Likes: antix, Ninjadoodle, SinisterSoft, pie
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
At least you can now get to some actual coding