Hello my name is omar, I'm new here, and new gideros user. Nice to be here and with the true open source engine...
I want to ask a basic thing about working with Mesh, actually i'm new to the concept. I learn it by trial error using Mesh class. My question is what the difference between
and
, and
Mesh:setTextureCoordinateArray |
and
Mesh:setTextureCoordinates |
... so there are function like Mesh:___s and the counterpart Mesh:___Array besides for example
(without s) ... thank you.
Comments
Those functions differ by their arguments: xArray expect a table of all color/textureCoords/indices/vertices for the mesh, while other variants allow to set vertex value by index.
Likes: omar
Likes: omar
Fragmenter - animated loop machine and IKONOMIKON - the memory game
___Array -> "whole object" (without indices)
___s -> by indices and
___ -> by index
???
..if that three kind of functions are only differ by their arguments, i think it's clear..
thank you hgy29, i will try it again...
(and sorry for the bad english)
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: SinisterSoft
Dislikes: MoKaLux
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