Until recently I’ve monetized my Gideros apps entirely through in-app purchases, but I’m rolling out an update to one app with AdMob monetization. By adding the Ads plugin to the project in Gideros Studio (2018-10), the Android APK exports just fine and ads work as expected. Exporting a project for iOS, X-Code 9 shows the error:
Parse Issue: Umbrella header “GoogleMobileAds.h” not found, module.modulemap
I’ve tried making the search paths for frameworks, headers, and libraries recursive, and other experiments, but I’ve yet to get the iOS project to build.
I’ve consulted the documentation for the Ads interface (
docs.giderosmobile.com/interface/ads), but it seems to be out of date, with the installation sections describing the old method of using plugins, by copying src and libs folders into an exported project for Eclipse, and manually modifying the project manifest, etc. It’s great that this is no longer necessary, now that the standard plugins can be added to a project via the Plugins folder within Gideros Studio.
Am I missing something? Is there something else that has to be adjusted in the project to build an iOS export with the Ads interface?
Paul
Comments
I'm doing the export from Gideros Studio on a PC and transferring the exported project to a Mac, as I've always done. I could try installing Gideros Studio on the Mac and doing the export there, if there's a chance that might help.
I've had similar issues before - you click on the framework and can't see any folders or file within it when they should be there. Have you tried removing it from the project (removing references only) and then adding it again with the "create groups" button selected?
Also, I've tried exporting a project into a google drive folder before and that causes problems with xcode too. So if you're transferring the project using that (or dropbox or anything similar) then I'd do it manually. I've never tried doing an export on PC and transferring it to mac, though, so maybe you have an issue there.
I always transfer exported projects via thumb drive, but I'll try doing the export on the Mac, too. I have Gideros downloading to the Mac now.