I have two players (one on Windows, one on a phone) but I only get the console output (print) from the player I started last. Am I missing an easy way to keep both console outputs? I am debugging two player mode and it would be great to see console output from both devices, and the stack trace of whichever device crashed.
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Now I can see output of both client and server. Awesome!
I have to remember to save and be careful about where I edit.
I need to run one of the players on a device, because I haven't gotten two windows players to talk to each other over sockets. But that is a minor issue, and it's not too bad practice to run tests on an actual physical phone.
Likes: oleg