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Framerate in Gideros — Gideros Forum

Framerate in Gideros

Hi guys,
i have included a key manager from github for the "KEY_DOWN"-feature (can't give the link) and now is the question: When i set the FPS in the project settings to for example 60 and the device can't handle 60 frames, what will happen? The thing is on unlimited frames per second my player controller is of course faster than in 60 FPS, that's why i need that information. In other scripting languages i used delta time, but i don't know if this exists in Gideros, too.
Hope someone can give me that information, thanks in advance ;)

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