I've been working on this one a long time. It's by far the most ambitious thing I've done with Gideros, though it looks deceptively simple at least at the low levels.
![](https://forum.giderosmobile.com/uploads/editor/cu/tfdxa2e5l8ns.png)
Links and the demo video are on www.basstourneychallenger.com
Thanks to everyone who's answered my questions on the forum, and especially to
@hgy29 for quick answers, quick fixes, and all the added support for 3D. That made it possible for this game to use a ton of models I'd made in the past, and to have the game use models, including animated ones, drawn to render targets to build 2D sprites for use in real-time for performance. If like me, you're no great artist, but you can make or get 3D models for the characters and objects you want to use in your game, I highly recommend that method. If there's interest I'll make a demo project for using 3D assets for 2D graphics.
Comments
- on the screen Welcome to Bass Tourney Challenger, there is a double "and" at equipment and and unlock more features
- it runs butterly smooth on my old samsung S5!!!!!!!!!
- I qualified for the tournaments
- won the first tournament
- rated 5* on googleplay
- very very nice gameplay and overhaul
And thanks for your support!
Likes: MoKaLux
Likes: MoKaLux, SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: SinisterSoft