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Simulator Thread Dump
[gideros] starting render thread.
-[_MTLCommandBuffer presentDrawable:]:771: failed assertion `drawable must not be nil.'
-[_MTLCommandBuffer presentDrawable:], line 771: error 'drawable must not be nil.'
Message from debugger: Terminated due to signal 6
I've tried installing Flurry both via CocoaPods as well as adding it as a Package, either way it crashes. Removing the pod or package and it goes away. Any help would be appreciated.
Thread 19 Crashed:
0 ??? 0x104792a78 ???
1 ??? 0x1065a4c1c ???
2 libsystem_pthread.dylib 0x112d66f30 pthread_kill + 262
3 libclang_rt.tsan_iossim_dynamic.dylib 0x10dcf10da wrap_pthread_kill + 234
4 libsystem_c.dylib 0x11262cd60 abort + 133
5 libsystem_c.dylib 0x11262c046 __assert_rtn + 314
6 Metal 0x1128dfa01 MTLReportFailure.cold.1 + 41
7 Metal 0x1128b84a9 MTLReportFailure + 513
8 Metal 0x1128c8b51 -[_MTLCommandBuffer presentDrawable:] + 420
9 GPUToolsCapture 0x10ffb0ce3 -[CaptureMTLCommandBuffer presentDrawable:] + 186
10 GiderosPlayer iOS 0x1042cfc9a metalShaderEngine::present(id) + 92 (metalShaderEngine.mm:373)
11 GiderosPlayer iOS 0x1040c4800 -[EAGLView deleteFramebuffer] + 192 (EAGLView.m:128)
12 GiderosPlayer iOS 0x1040c4a4e -[EAGLView setFramebuffer] + 142 (EAGLView.m:143)
13 GiderosPlayer iOS 0x1042f4003 ApplicationManager::renderLoop() + 229 (giderosapi.mm:982)
14 GiderosPlayer iOS 0x1042f3f19 ApplicationManager::renderLoop_s(void*) + 9 (giderosapi.mm:962)
15 Foundation 0x1176cb699 __NSThread__start__ + 1024
16 libclang_rt.tsan_iossim_dynamic.dylib 0x10dcee499 __tsan_thread_start_func + 121
17 libsystem_pthread.dylib 0x112d67202 _pthread_start + 99
18 libsystem_pthread.dylib 0x112d62bab thread_start + 15
Likes: troysandal
Comments
Likes: MoKaLux
sorry troysandal but flurry plugin hasn't been updated in a long time, I don't think it is working with latest Gideros versions.EDIT: Flurry may work waiting for feedback from troysandal
EDIT2: well I just got my feet wet with this flurry thing, created an account, opened the flurry Gideros example file and this is working windows 10 Gideros 2023.11 android 12
Now I have to understand the basics and update the wiki
Viva Gideros
I tried flurry using Gideros Sudio on my windows 10 pc. I copied the Gideros Flurry project to a new location and all I had to do was add the Flurry plugin.
First try the app crashed but that was because I didn't pass any Flurry app id.
I also have updated my android Gideros player to include the Flurry plugin and all seems to work pretty well.
Have you figured it out on your side if it's Flurry or bhWax?
Likes: MoKaLux, pie