Hi,
Is it possible in some next release to expose b2.Body gravityScale parameter as a set/get method?
As of now you can only set it at the time of body creation.
This will very useful for games where you have an air balloon, bird, etc and you want to change its flying behaviour.
Thanks
Vlad
Comments
Or at least that's what @atilim will say, when he'll read it
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Let's wait and see
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Website: http://www.castlegateinteractive.com
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btw, it wasn't theater, it was The Avengers
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
--- spoiler ---
http://i.imgur.com/zwayf.jpg
--- spoiler ---
... and I guess I will wait for the "Avengers" movie to appear on Neflix :-)
Also love the dialog between Tony Stark and Captain America - this pretty much sums it up
http://www.geeksaresexy.net/2012/05/10/iron-man-and-the-avengers-on-facebook-pic/
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Puny SDK :-*
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
https://sites.google.com/site/xraystudiogame
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill