This isn't really about Gideros, it's just a general ramble. When I first decided to learn how Android programming worked after playing with a Kindle Fire back in December, I got the impression that you had to use Java, so I started reading about that. But it seemed really complicated and I thought there must be an easier way, so I started looking into the various frameworks and engines and realised that Gideros was a good bet. Out of curiosity though, I've recently been taking another look at Java and the possibility of developing for Android using a JVM language called Clojure. This is pretty difficult on any platform, but on Windows, it's really difficult. What few tools exist are undocumented or broken. It seems that Windows is neglected or disparaged by this community, and I'm curious about how widespread this is among the developer community in general, and why.
Is it because they're open-source junkies and Microsoft is the bad guy corporation? But everyone's just trying to make a buck aren't they...? Or is it because they regard Windows as being flawed as a development platform, and Linux or Mac as being better in some way...? Are there real advantages or is it just force of habit...? I've resisted Linux for years but I'm currently downloading Mint to check it out. I'm not really looking forward to it though. Any insights...? What do you think Atilim uses, Windows 8 or some Unix mainframe...?
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Windows doesn't come with standard C, C++ compilation tools and also doesn't allow command line downloading of the required tools using commands like apt-get. Because of this someone would have to create the binaries, and possibly an installer, for windows for each release. As you can imagine it would soon get a hassle if Windows was the only environment that you had to do this for.
I have used Mint and it is very nice. My only problem with it (and this may have changed) is that for each new release you have to do a fresh install from scratch. As you can imagine this can be a hassle when you have various tools, databases and libraries you need to install each time. I currently use Ubuntu. Took a few days to get used to the Unity bar but I'm fine with it now.
Likes: Scouser
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
I can post a photo but there isn't anything interesting except an iPhone 6 prototype :-\"
Likes: hgvyas123
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
:-t
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
did you mean this one?????
http://dl.dropbox.com/u/4699020/chimp.avi
Likes: hgvyas123
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
I use Eclipse SDK (java and C/C++ version) to generate APK and testing on device for Android and Gideros Studio for develop and more intensive testing.
Linux is a good choice only for Android, easier way of development than Windows. Anyway you can use a Mac for both iOS and Android