Hi,
I have an air balloon and this "hook" thingy. I'm using revolutejoints as in "Chains" example project to attach them together.
BUT, this "link" goes haywire (every piece turning around at very fast speeds like crazy) if my "hook" gets stuck to some static objects.
I thought that i could use a RopeJoint for this job.
BUT if i use ropejoint i can't draw a visible line between my bodies. I thought about adding a line with LineTo commands
BUT it will look like a "stick" between them, not a rope.
So what should i try;
- Is there better option to revolutejoints (unbreakable)
- Or is there a way for me to draw smooth lines on my ropejoints.
Comments
http://www.giderosmobile.com/forum/discussion/431/gidhelix-game-made-with-gideros-studio#Item_13
Cheers,
Max
But it's using revolute joints too. and for me they are not working, because as i said i can break them